Normal Elementals

Water Elemental

General
Attributes
CON8 [4]
STR5 [2]
DEX10 [5]
INT3 [1]
WIL7 [3]
PER4 [2]
Values
EN15
MP|R5|2
WL5
WT7
TN3
MS6
Armor
Head0
Torso0
Arms0
Legs0
MD2
ER0
Info
Species:Elemental
Level:15
Size:Medium
A being of pure water mana. Prefers the shape of a large drop. Around 1m ⌀.
Can follow complex instructions (e.g., "Patrol this area and attack all intruders")
Actions
Water Whip
Melee Attack, Range 4m
Hit+9, Block+10|6
2d6+2 Sharp
Flowing Counter
Reaction
Can counter with Water Whip after a successful parry.
1 EN
Healing Tentacle
Utility, Range 4m
Target gains Regeneration 1. The Elemental takes one wound.
Passives
Proficiencies
Passive
Water 4 (WIL)
Primitive 4
Be like Water
Passive
Parries are eased by [Water].
Living Mana
Passive
Regenerates [MPR] MP at the beginning of each turn.
Absorption II
Passive
Gains 3d4 Healing after causing a wound with Water Whip.
Loot
  • Elemental Core, normal

Stone Elemental

General
Attributes
CON9 [4]
STR8 [4]
DEX5 [2]
INT5 [2]
WIL8 [4]
PER2 [1]
Values
EN15
MP|R10|2
WL7
WT8
TN3
MS4
Armor
Head2
Torso4
Arms3
Legs3
MD4
ER0
Info
Species:Elemental
Level:10
Size:Large
A large golem (~2m tall).
Can follow complex instructions (e.g., "Patrol this area and attack all intruders")
Actions
Punch
Melee Attack
Hit+6, Block+12|8
2d8+4 Blunt
Whirling Attack
Melee Attack, Radius 2m
True
Hit+6
2d8+4 Blunt
2 EN
Defensive Stance
Utility
Advantage 1 on Blocks until the start of the next turn.
1 EN
Solidify
Reaction
Block Strength +4 until the end of this turn.
1 MP
Stony Grasp
Reaction, Range 2m, Concentration
DC 18
A hand of stone grows from the ground to restrain a target.
2 MP
Save STR/AGI: No effect.
Passives
Proficiencies
Passive
Stone 4 (WIL)
Primitive 4
Living Mana
Passive
Regenerates [MPR] MP at the beginning of each turn.
Bodyguard II
Passive
Provides full cover to adjacent creatures.
Loot
  • Elemental Core, normal

Fire Elemental

General
Attributes
CON5 [2]
STR1 [0]
DEX8 [3]
INT5 [3]
WIL10 [5]
PER7 [3]
Values
EN5
MP|R10|3
WL5
WT6
TN3
MS6
Armor
Head0
Torso0
Arms0
Legs0
MD5
ER0
Info
Species:Elemental
Level:15
Size:Small
A being of pure fire mana that prefers the shape of a small salamander.
Can follow complex instructions (e.g., "Patrol this area and attack all intruders")
Actions
Fire Shot
Projectile Attack
PA+9, 20m
2d6+4 Fire
2 MP
Fire Nova
Spell Attack, AoE, Radius 4m
True
SA+9
3d4+2 Fire
3 MP
Save DEX/+10: Damage halved/No effect.
Passives
Proficiencies
Passive
Fire +4 (WIL)
Living Mana
Passive
Regenerates [MPR] MP at the beginning of each turn.
Burning Aura II
Passive, Radius 2m, Zone
True
3d4+2 Fire
Loot
  • Elemental Core, normal

Air Elemental

General
Attributes
CON3 [1]
STR1 [0]
DEX11 [5]
INT4 [2]
WIL9 [4]
PER6 [3]
Values
EN5
MP|R5|3
WL5
WT5
TN3
MS12
Armor
Head0
Torso0
Arms0
Legs0
MD4
ER0
Info
Species:Elemental
Level:15
Size:Tiny
A being of pure mana that prefers the shape of a tiny hummingbird. Can fly up to 40m high.
Can follow complex instructions (e.g., "Patrol this area and attack all intruders").
Actions
Wind Shot
Projectile Attack
PA+8, 20m
2d6+4 Air
2 MP
Turbulence
Reaction, 20m
Lowers the attack value of one projectile by 4.
1 MP
Air Pressure
Utility, Radius 2m
True
DC 18
3 MP
Save STR: No effect.
Passives
Proficiencies
Passive
Air +4 (WIL)
Living Mana
Passive
Regenerates [MPR] MP at the beginning of each turn.
Tailwind II
Passive, Radius 12m
True
Allied creatures gain +4 MS.
Loot
  • Elemental Core, normal