Greater Elementals¶
Greater Water Elemental
General
Attributes
| CON | 10 [5] |
| STR | 7 [3] |
| DEX | 13 [6] |
| INT | 6 [3] |
| WIL | 9 [4] |
| PER | 4 [2] |
Values
| EN | 15 |
| MP|R | 10|3 |
| WL | 5 |
| WT | 8 |
| TN | 4 |
| MS | 4 |
Armor
| Head | 0 |
| Torso | 0 |
| Arms | 0 |
| Legs | 0 |
| MD | 4 |
| ER | 0 |
Actions
Water Whip
Melee Attack, Range 4m
Melee Attack, Range 4m
Hit+12, Block+14|8
3d6+3 Sharp
Flowing Counter
Reaction
Reaction
Can counter with Water Whip after a successful parry.
1 EN
Passives
Proficiencies
Passive
Passive
Water 6 (WIL)
Primitive 6
Be like Water
Passive
Passive
Parries are eased by [Water].
Living Mana
Passive
Passive
Regenerates [MPR] MP at the beginning of each turn.
Absorption III
Passive
Passive
Gains 4d4 Healing after causing a wound with Water Whip.
Loot
- Elemental Core, greater
Greater Stone Elemental
General
Attributes
| CON | 13 [6] |
| STR | 12 [6] |
| DEX | 6 [3] |
| INT | 6 [3] |
| WIL | 8 [4] |
| PER | 2 [1] |
Values
| EN | 20 |
| MP|R | 10|2 |
| WL | 7 |
| WT | 10 |
| TN | 4 |
| MS | 4 |
Armor
| Head | 4 |
| Torso | 6 |
| Arms | 5 |
| Legs | 5 |
| MD | 4 |
| ER | 0 |
Actions
Punch
Melee Attack
Melee Attack
Hit+9, Block+18|12
2d8+6 Blunt
Whirling Attack
Melee Attack, Radius 2m
Melee Attack, Radius 2m
True
Hit+9
2d8+6 Blunt
2 EN
Solidify
Reaction
Reaction
Block Strength +6 until the end of this turn.
1 MP
Stony Grasp
Reaction, Range 2m, Concentration
Reaction, Range 2m, Concentration
DC 20
A hand of stone grows from the ground to restrain a target.
2 MP
Save STR/AGI: No effect.
Passives
Proficiencies
Passive
Passive
Stone 6 (WIL)
Primitive 6
Living Mana
Passive
Passive
Regenerates [MPR] MP at the beginning of each turn.
Bodyguard III
Passive
Passive
Provides total cover to adjacent creatures.
Loot
- Elemental Core, greater
Greater Fire Elemental
General
Attributes
| CON | 7 [3] |
| STR | 1 [0] |
| DEX | 10 [5] |
| INT | 6 [3] |
| WIL | 12 [6] |
| PER | 11 [5] |
Values
| EN | 5 |
| MP|R | 10|4 |
| WL | 5 |
| WT | 7 |
| TN | 3 |
| MS | 6 |
Armor
| Head | 0 |
| Torso | 0 |
| Arms | 0 |
| Legs | 0 |
| MD | 6 |
| ER | 0 |
Actions
Fire Shot
Projectile Attack
Projectile Attack
PA+12, 20m
2d8+6 Fire
2 MP
Fire Nova
Spell Attack, AoE, Radius 4m
Spell Attack, AoE, Radius 4m
True
SA+12
4d4+3 Fire
4 MP
Save DEX/+10: Damage halved/No effect.
Passives
Proficiencies
Passive
Passive
Fire +6 (WIL)
Living Mana
Passive
Passive
Regenerates [MPR] MP at the beginning of each turn.
Burning Aura III
Passive, Radius 2m, Zone
Passive, Radius 2m, Zone
True
4d4+3 Fire
Loot
- Elemental Core, greater
Greater Air Elemental
General
Attributes
| CON | 5 [2] |
| STR | 1 [0] |
| DEX | 13 [6] |
| INT | 6 [3] |
| WIL | 11 [5] |
| PER | 10 [5] |
Values
| EN | 5 |
| MP|R | 10|4 |
| WL | 5 |
| WT | 6 |
| TN | 3 |
| MS | 14 |
Armor
| Head | 0 |
| Torso | 0 |
| Arms | 0 |
| Legs | 0 |
| MD | 5 |
| ER | 0 |
Actions
Wind Shot
Projectile Attack
Projectile Attack
PA+11, 20m
2d8+6 Air
2 MP
Turbulence
Reaction, 20m
Reaction, 20m
Lowers the attack value of one projectile by 6.
1 MP
Vacuum
Utility, Radius 4m
Utility, Radius 4m
True
DC 21
All creatures with lungs in the area lose Concentration.
4 MP
Save CON: They may perform regular Concentration saves instead. Save+10: No effect.
Passives
Proficiencies
Passive
Passive
Air +6 (WIL)
Living Mana
Passive
Passive
Regenerates [MPR] MP at the beginning of each turn.
Tailwind III
Passive, Radius 12m
Passive, Radius 12m
True
Allied creatures gain +6 MS.
Loot
- Elemental Core, greater