Golems

Mk. I

Tiny Golem, Mk. I

General
Attributes
CON1 [0]
STR1 [0]
DEX11 [5]
INT0 [0]
WIL0 [0]
PER7 [3]
Values
EN5
MP|R0|0
WL1
WT3
TN3
MS8
Armor
Core0
Torso0
Arms0
Legs0
MD0
ER0
Info
Species:Golem
Level:10
Size:Tiny
See: Golems
Required Material Volume:
Stone: Human fist
Metal: Walnut
Weight: 0.25
Actions
Needle
Melee Attack, short
Hit+7
2d4 Sharp
OPTIONAL EQUIPMENT
None
Passives
Proficiencies
Passive
Hit and Block are increased by [Mechanics].
Climber
Passive
Can move on walls and ceilings as if they were flat ground.
Diminutive
Passive
Can not benefit from Golem Kits.
Hollow Needle
Passive
The needle appendage can be filled with poison.
Loot
  • Golem Core Mk. I

Small Golem, Mk. I

General
Attributes
CON5 [2]
STR8 [4]
DEX8 [4]
INT0 [0]
WIL0 [0]
PER4 [2]
Values
EN15
MP|R0|0
WL2
WT6
TN3
MS6
Armor
Core0
Torso2
Arms1
Legs1
MD2
ER0
Info
Species:Golem
Level:10
Size:Small
See: Golems
Required Material Volume:
Stone: Travel suitcase
Metal: Football
Weight: 50
Actions
Frontliner | Mace & Shield
Melee Attack
Hit+4, Block+6|8
2d6+4 Blunt
Skirmisher | Spear
Melee Attack, long
Hit+4, Block+6|6
2d6+4 Sharp
Destroyer | Battleaxe
Melee Attack
Hit+4, Block+6|6
2d8+4 Sharp
Stalker | Rapier
Melee Attack
Hit+6, Block+6|6
2d6+2 Sharp
Golem Fist, small
Melee Attack
Hit+4, Block+6|3
1d6+4 Blunt
Passives
Perks
Passive
Proficiencies
Passive
Hit and Block are increased by [Mechanics].
Loot
  • Golem Core Mk. I

Medium Golem, Mk. I

General
Attributes
CON7 [3]
STR9 [4]
DEX6 [3]
INT0 [0]
WIL0 [0]
PER3 [1]
Values
EN20
MP|R0|0
WL3
WT7
TN3
MS4
Armor
Core1
Torso3
Arms2
Legs2
MD3
ER0
Info
Species:Golem
Level:10
Size:Medium
See: Golems
Required Material Volume:
Stone: Large barrel
Metal: Treasure Chest
Weight: 400
Actions
Frontliner | Mace & Shield
Melee Attack
Hit+3, Block+7|9
2d6+4 Blunt
Skirmisher | Spear
Melee Attack, long
Hit+3, Block+7|7
2d6+4 Sharp
Destroyer | Battleaxe
Melee Attack
Hit+3, Block+7|7
2d8+4 Sharp
Stalker | Rapier
Melee Attack
Hit+4, Block+7|7
2d6+2 Sharp
Golem Fist
Melee Attack
Hit+3, Block+7|3
1d8+4 Blunt
OPTIONAL EQUIPMENT
Passives
Perks
Passive
Proficiencies
Passive
Hit and Block are increased by [Mechanics].
Loot
  • Golem Core Mk. I

Large Golem, Mk. I

General
Attributes
CON9 [4]
STR9 [4]
DEX4 [2]
INT0 [0]
WIL0 [0]
PER0 [0]
Values
EN20
MP|R0|0
WL5
WT8
TN3
MS4
Armor
Core2
Torso4
Arms3
Legs3
MD4
ER0
Info
Species:Golem
Level:10
Size:Large
See: Golems
Required Material Volume:
Stone: Large boulder
Metal: Full bathtub
Weight: 3000
Actions
Frontliner | Mace & Shield
Melee Attack
Hit+2, Block+8|10
2d6+4 Blunt
Skirmisher | Spear
Melee Attack, long
Hit+2, Block+8|8
2d6+4 Sharp
Destroyer | Battleaxe
Melee Attack
Hit+2, Block+8|8
2d8+4 Sharp
Stalker | Rapier
Melee Attack
Hit+3, Block+8|8
2d6+2 Sharp
Golem Fist, large
Melee Attack
Hit+2, Block+8|4
1d10+4 Blunt
Passives
Perks
Passive
Proficiencies
Passive
Hit and Block are increased by [Mechanics].
Loot
  • Golem Core Mk. I

Mk. II

Tiny Golem, Mk. II

General
Attributes
CON2 [1]
STR3 [1]
DEX16 [8]
INT0 [0]
WIL0 [0]
PER10 [5]
Values
EN10
MP|R0|0
WL1
WT3
TN3
MS10
Armor
Core0
Torso0
Arms0
Legs0
MD0
ER0
Info
Species:Golem
Level:20
Size:Tiny
See: Golems
Required Material Volume:
Stone: Human fist
Metal: Walnut
Weight: 0.25
Actions
Needle
Melee Attack, short
Hit+12
2d4 Sharp
OPTIONAL EQUIPMENT
None
Passives
Proficiencies
Passive
Hit and Block are increased by [Mechanics].
Climber
Passive
Can move on walls and ceilings as if they were flat ground.
Diminutive
Passive
Can not benefit from Golem Kits.
Hollow Needle
Passive
The needle appendage can be filled with poison.
Loot
  • Golem Core Mk. II

Small Golem, Mk. II

General
Attributes
CON7 [3]
STR10 [5]
DEX12 [6]
INT0 [0]
WIL0 [0]
PER8 [4]
Values
EN20
MP|R0|0
WL2
WT7
TN3
MS8
Armor
Core1
Torso3
Arms2
Legs2
MD3
ER0
Info
Species:Golem
Level:20
Size:Small
See: Golems
Required Material Volume:
Stone: Travel suitcase
Metal: Football
Weight: 50
Actions
Frontliner | Mace & Shield
Melee Attack
Hit+6, Block+8|10
2d6+5 Blunt
Skirmisher | Spear
Melee Attack, long
Hit+6, Block+8|8
2d6+5 Sharp
Destroyer | Battleaxe
Melee Attack
Hit+6, Block+8|8
2d8+5 Sharp
Stalker | Rapier
Melee Attack
Hit+9, Block+8|8
2d6+2 Sharp
Golem Fist, small
Melee Attack
Hit+6, Block+8|4
1d6+5 Blunt
Passives
Perks
Passive
Proficiencies
Passive
Hit and Block are increased by [Mechanics].
Loot
  • Golem Core Mk. II

Medium Golem, Mk. II

General
Attributes
CON11 [5]
STR12 [6]
DEX9 [4]
INT0 [0]
WIL0 [0]
PER4 [2]
Values
EN20
MP|R0|0
WL5
WT9
TN4
MS4
Armor
Core3
Torso5
Arms4
Legs4
MD5
ER0
Info
Species:Golem
Level:20
Size:Medium
See: Golems
Required Material Volume:
Stone: Large barrel
Metal: Treasure Chest
Weight: 400
Actions
Frontliner | Mace & Shield
Melee Attack
Hit+4, Block+11|13
2d6+6 Blunt
Skirmisher | Spear
Melee Attack, long
Hit+4, Block+11|11
2d6+6 Sharp
Destroyer | Battleaxe
Melee Attack
Hit+4, Block+11|11
2d8+6 Sharp
Stalker | Rapier
Melee Attack
Hit+6, Block+11|11
2d6+3 Sharp
Golem Fist
Melee Attack
Hit+4, Block+11|5
1d8+6 Blunt
Passives
Perks
Passive
Proficiencies
Passive
Hit and Block are increased by [Mechanics].
Loot
  • Golem Core Mk. II

Large Golem, Mk. II

General
Attributes
CON14 [7]
STR12 [6]
DEX5 [2]
INT0 [0]
WIL0 [0]
PER1 [0]
Values
EN20
MP|R0|0
WL9
WT10
TN4
MS4
Armor
Core5
Torso7
Arms6
Legs6
MD7
ER0
Info
Species:Golem
Level:20
Size:Large
See: Golems
Required Material Volume:
Stone: Large boulder
Metal: Full bathtub
Weight: 3000
Actions
Frontliner | Mace & Shield
Melee Attack
Hit+2, Block+13|15
2d6+6 Blunt
Skirmisher | Spear
Melee Attack, long
Hit+2, Block+13|13
2d6+6 Sharp
Destroyer | Battleaxe
Melee Attack
Hit+2, Block+13|13
2d8+6 Sharp
Stalker | Rapier
Melee Attack
Hit+3, Block+13|13
2d6+3 Sharp
Golem Fist, large
Melee Attack
Hit+2, Block+13|6
1d10+6 Blunt
Passives
Perks
Passive
Proficiencies
Passive
Hit and Block are increased by [Mechanics].
Loot
  • Golem Core Mk. II