Nox Spells¶
Tier I
Offensive
Shadow Strike
TIER I
Nox
Offensive
Range: Weapon
Nox
Offensive
Range: Weapon
EFFECT:
Damage type is converted to Shadow.
Damage type is converted to Shadow.
Defensive
Blur
TIER I
Nox
Defensive
Reaction
Nox
Defensive
Reaction
SURECAST
Cost: 1 MP
Your outline (or that of a summoned shadow) blurs, aiding evasion.
Cost: 1 MP
Your outline (or that of a summoned shadow) blurs, aiding evasion.
Utility
Shadow Summoning
TIER I
Nox
Utility
CONCENTRATION
Nox
Utility
CONCENTRATION
SURECAST
Cost: 2 MP
Animate your own shadow or a stolen shadow.
The shadow uses the original creature’s stat block except WL/EN/MP.
Cost: 2 MP
Animate your own shadow or a stolen shadow.
The shadow uses the original creature’s stat block except WL/EN/MP.
EFFECT:
An animated shadow manifests next to the caster.
An animated shadow manifests next to the caster.
Shadow Run
TIER I
Nox
Utility
MOVEMENT
Nox
Utility
MOVEMENT
SURECAST
Cost: 1 MP
Take a Movement Action while merging with nearby shadows. MS is doubled while moving along terrain.
Cost: 1 MP
Take a Movement Action while merging with nearby shadows. MS is doubled while moving along terrain.
EFFECT:
Basic attacks triggered by Opportunist have Disadvantage 2.
Basic attacks triggered by Opportunist have Disadvantage 2.
Shadow Cloak
TIER I
Nox
Utility
Range: 20m
CONCENTRATION
SUPPORT
Nox
Utility
Range: 20m
CONCENTRATION
SUPPORT
SURECAST
Cost: 1 MP
Wrap a creature in shadow to slip from sight.
Cost: 1 MP
Wrap a creature in shadow to slip from sight.
EFFECT:
Target gains Hidden 1.
Target gains Hidden 1.
Shadow Knives
TIER I
Nox
Utility
Nox
Utility
SURECAST
Cost: 1 MP
Conjure throwing knives of shadow. They vanish when stowed, dropped, or after dealing damage.
Cost: 1 MP
Conjure throwing knives of shadow. They vanish when stowed, dropped, or after dealing damage.
Terror
TIER I
Night
Shadow
Utility
Range: 12m
CONTROL
Night
Shadow
Utility
Range: 12m
CONTROL
DC PER vs INT
Cost: 1 MP
Manifest a target’s worst fear as a shadowy apparition only it can perceive.
Cost: 1 MP
Manifest a target’s worst fear as a shadowy apparition only it can perceive.
Ritual
Prayer to Nox
TIER I
Nox
Out of Combat
Nox
Out of Combat
RITUAL
Cast Time: Variable
Petitions Nox for an effect related to her domains:
Elemental: Shadow
Conceptual: Night, Darkness, Stealth, Secrets, Speed, Crime, Fear
Cast Time: Variable
Petitions Nox for an effect related to her domains:
Elemental: Shadow
Conceptual: Night, Darkness, Stealth, Secrets, Speed, Crime, Fear
Shadow Thief
TIER I
Nox
Ritual
Nox
Ritual
RITUAL
Cast Time: 5 seconds
Attempt to steal a creature's shadow by touching it.
Roll a PER+[Shadow] check against the creature's DC WIL.
One attempt per creature per day (resets at midnight).
Cast Time: 5 seconds
Attempt to steal a creature's shadow by touching it.
Roll a PER+[Shadow] check against the creature's DC WIL.
One attempt per creature per day (resets at midnight).
EFFECT:
On success, the creature’s shadow is stolen and can be used as a pseudo-familiar (see Shadow Summoning).
SAVED:
No effect.
On success, the creature’s shadow is stolen and can be used as a pseudo-familiar (see Shadow Summoning).
SAVED:
No effect.
Tier II
Offensive
Shadow Coating
TIER II
Nox
Reaction
Nox
Reaction
SURECAST
Cost: 1 MP
Coat an equipped weapon in shadow until the end of this turn.
Cost: 1 MP
Coat an equipped weapon in shadow until the end of this turn.
EFFECT:
Damage type is converted to Shadow.
Damage type is converted to Shadow.
Defensive
Night Mist
TIER II
Nox
Reaction
Nox
Reaction
SURECAST
Cost: 2 MP
For a brief moment you become mist-like, resisting physical blows.
Cost: 2 MP
For a brief moment you become mist-like, resisting physical blows.
EFFECT:
Gain Resistant: Physical until end of turn.
Gain Resistant: Physical until end of turn.
Utility
Darkness
TIER II
Nox
Utility
Range: 12m
Radius: 2m
CONTROL
FIELD
CONCENTRATION
Nox
Utility
Range: 12m
Radius: 2m
CONTROL
FIELD
CONCENTRATION
SURECAST
Cost: 2 MP
Plunge an area into absolute darkness.
Cost: 2 MP
Plunge an area into absolute darkness.
EFFECT:
The area is in absolute darkness.
The area is in absolute darkness.
Noxian Bargain
TIER II
Nox
Utility
Nox
Utility
SURECAST
Cost: 1d4 MP
Haggle with the Goddess of Shadow to receive a minor boon.
Cost: 1d4 MP
Haggle with the Goddess of Shadow to receive a minor boon.
EFFECT:
Gain [Night] or [Shadow] Nox Points (NP).
Gain [Night] or [Shadow] Nox Points (NP).
Shadow Step
TIER II
Nox
Shadow
Utility
Range: 20m
MOVEMENT
Nox
Shadow
Utility
Range: 20m
MOVEMENT
SURECAST
Cost: 1 MP
Sink into the shadows and reappear on a free square in line of sight (or fresh memory) that is adjacent to terrain or a creature.
Cost: 1 MP
Sink into the shadows and reappear on a free square in line of sight (or fresh memory) that is adjacent to terrain or a creature.
EFFECT:
Teleport to the chosen square.
Teleport to the chosen square.
Substitution
TIER II
Nox
Utility
Reaction
Range: 20m
MOVEMENT
Nox
Utility
Reaction
Range: 20m
MOVEMENT
SURECAST
Cost: 1 MP
Instantly swap positions with a summoned shadow.
If used as Reaction, the shadow is destroyed in the process.
Cost: 1 MP
Instantly swap positions with a summoned shadow.
If used as Reaction, the shadow is destroyed in the process.
EFFECT:
Teleport.
Teleport.
Wings of Night
TIER II
Nox
Utility
CONCENTRATION
Nox
Utility
CONCENTRATION
SURECAST
Cost: 2 MP
Shadowy wings sprout from your back, lifting you from the ground.
Cost: 2 MP
Shadowy wings sprout from your back, lifting you from the ground.
Form of Dread
TIER II
Night
Shadow
Utility
Radius: 4m
CONTROL
CONCENTRATION
Night
Shadow
Utility
Radius: 4m
CONTROL
CONCENTRATION
DC PER vs INT
Cost: 3 MP
You appear to each creature in range as the embodiment of its worst fear. Each target perceives a different form; you don’t know which.
Cost: 3 MP
You appear to each creature in range as the embodiment of its worst fear. Each target perceives a different form; you don’t know which.
Ritual
See the Unseen
TIER II
Nox
Out of Combat
Nox
Out of Combat
RITUAL
Cast Time: 10 Seconds
The Nox connects with the shadows surrounding them, greatly improving their ability to perceive every creature or object that either throws a shadow or is enveloped by darkness.
Cast Time: 10 Seconds
The Nox connects with the shadows surrounding them, greatly improving their ability to perceive every creature or object that either throws a shadow or is enveloped by darkness.
Tier III
Offensive
Leeching Strike
TIER III
Nox
Offensive
Range: Weapon
Nox
Offensive
Range: Weapon
BASIC ATTACK
Cost: 2 MP
Execute a Shadow Strike. For every wound caused, the Nox heals one light wound.
Cost: 2 MP
Execute a Shadow Strike. For every wound caused, the Nox heals one light wound.
EFFECT:
Heal one wound for every wound caused.
Heal one wound for every wound caused.
Defensive
–
Utility
Shadow Sense
TIER III
Nox
Utility
Radius: 12m
CONCENTRATION
Nox
Utility
Radius: 12m
CONCENTRATION
SURECAST
Cost: 2 MP
The Nox gains the ability to perceive all creatures that either throw a shadow or are enveloped by darkness, regardless of line of sight.
Cost: 2 MP
The Nox gains the ability to perceive all creatures that either throw a shadow or are enveloped by darkness, regardless of line of sight.
EFFECT:
Magical senses.
Magical senses.
Ritual
–
Tier X
Puppet Master
Cut the Strings
TIER X
Puppet Master
Nox
Reaction
Range: 20m
CONTROL
AFFLICTION
SP Cost: 20
Puppet Master
Nox
Reaction
Range: 20m
CONTROL
AFFLICTION
SP Cost: 20
SURECAST
Cost: 2 MP
The Puppet Master forces a target affected by a mental status effect caused by the Puppet Master to forfeit their current action or suffer severe mental backlash.
The mental status effect is removed in the process.
Cost: 2 MP
The Puppet Master forces a target affected by a mental status effect caused by the Puppet Master to forfeit their current action or suffer severe mental backlash.
The mental status effect is removed in the process.
EFFECT:
Forfeit the action or become Stunned.
Forfeit the action or become Stunned.
Shadow
Shadow Form
TIER X
Shadow Form
Nox
Utility
CONCENTRATION
SP Cost: 20
Shadow Form
Nox
Utility
CONCENTRATION
SP Cost: 20
SURECAST
Cost: 2 MP
The Shadow assumes a non-corporeal form, becoming significantly harder to detect and resistant to physical damage. However, this comes with the drawback of vulnerability against magic.
All physical damage dealt while in Shadow Form counts as Shadow damage.
While in Shadow Form, the Shadow can pass through any opening at least the size of a keyhole as if it were difficult terrain.
Cost: 2 MP
The Shadow assumes a non-corporeal form, becoming significantly harder to detect and resistant to physical damage. However, this comes with the drawback of vulnerability against magic.
All physical damage dealt while in Shadow Form counts as Shadow damage.
While in Shadow Form, the Shadow can pass through any opening at least the size of a keyhole as if it were difficult terrain.
EFFECT:
All Physical damage becomes Shadow
Hidden 2
Levitating 1 at will, standard MS
Resistance Physical
Vulnerability Magical
All Physical damage becomes Shadow
Hidden 2
Levitating 1 at will, standard MS
Resistance Physical
Vulnerability Magical