Weapon Skills

Butcher

Offensive
Cost: 1 EN

Executes a melee attack against a confined, grappled, or restrained target.
If the attack is a hit, it may be repeated, up to a total of [DEX-MOD/2] attacks (min. 2), including the first.

Break

Offensive
Cost: 2 EN

Executes a basic attack that causes Brittle on hit depending on the type of armor worn by the target:

Cut

Offensive
Cost: 2 EN

Executes a basic attack that causes Bleeding on hit depending on the type of armor worn by the target:

Force

Offensive
Cost: 1 EN

Executes a basic attack. Damage dealt is increased by [STR-MOD].

Kite

Offensive
Cost: 1 EN

Executes a ranged attack while moving up to [Proficiency] (max. DEX-MOD) meters.
The attack may be freely timed during the movement.

Lunge

Offensive
Cost: 1 EN

Moves one field towards an enemy, executes a melee attack, and may move back to the original position afterwards.
Reactive attacks from Opportunist etc. have Disadvantage 1.

Maim

Offensive
Cost: 1 EN

Executes a melee attack. Every wound caused by this attack requires a Wound Check.

Pierce

Offensive
Cost: 2 EN

Executes a basic attack that ignores up to [Proficiency] AV.

Pull

Offensive
Cost: 1 EN

Executes a melee attack. On a hit, perform an opposed STR check. if the target loses, it is pulled one field towards the attacker. In a tie, the higher weapon proficiency decides.

Push

Offensive
Cost: 1 EN

Executes a melee attack. On a hit, perform an opposed STR check. The loser is knocked back one field. In a tie, the higher weapon proficiency decides.

Scattershot

Offensive
Cost: 1 MP

Executes a ranged attack on short range. This attack also targets one additional creature directly adjacent to the original target.