Enchantments¶
Attunement¶
Many enchantments, particulary those with attribute-enhancing properties, have an Attunement value. If the total Attunement of all equipped enchantments is greater than the character's level, every equipped enchantment is deactivated.
Tier I¶
Attribute Bonus I
Medium:Armor, Trinket, Weapon
Description:
The MOD of the specified attribute is increased by 1 while the enchanted item is equipped.
Attunement: 5
Element Reroll I
Medium:Weapon, Trinket
Description:
While this item is equipped, you gain one Effect Reroll for the specified element.
Attunement: 5
Focus
Medium:Weapon, Trinket
Description:
This item can serve as Focus for a specified spellcasting tradition (Acolytes, Druids, Wizards…).
MD Bonus I
Medium:Armor, Trinket
Description:
Magic Defense is increased by 1 while the item is equipped.
Penetration I
Medium:Weapon
Description:
Physical damage dealt with this weapon ignores up to 1 Armor Value.
Recall
Medium:Armor, Trinket, Weapon, Item
Description:
The attuned owner of this item may, as a Free Action, teleport it to a free hand. It instantly rematerializes and does not need to be re-equipped.
The item must be mostly uncovered for the enchantment to work.
The maximum recall range is 20 meters.
Self Repair I
Medium:Armor, Weapon (Shield)
Description:
This armor piece loses two stacks of Brittle each Phase.
Steady
Medium:Weapon (Shield)
Description:
Concentration saves caused by blocked attacks have Advantage 1.
Swiftstep
Medium:Armor (Legs)
Description:
This piece of armor increases its wearer's Movement Speed by 2.
Attunement: 5
Tier II¶
Attribute Bonus II
Medium:Armor, Trinket, Weapon
Description:
The MOD of the specified attribute is increased by 2 while the enchanted item is equipped.
Attunement: 10
Blooddrinker
Medium:Weapon (Slashing, Stabbing)
Description:
Whenever this weapon causes one or more stacks of Bleeding, the wielder gains Regeneration 1.
Element Reroll II
Medium:Weapon, Trinket
Description:
While this item is equipped, you gain two Effect Rerolls for the specified element.
Attunement: 10
MD Bonus II
Medium:Armor, Trinket
Description:
Magic Defense is increased by 2 while the item is equipped.
Penetration II
Medium:Weapon
Description:
Physical damage dealt with this weapon ignores up to 2 Armor Value.
Punisher
Medium:Weapon (Blunt)
Description:
Whenever this weapon causes Off-Balance, Prone or Stunned, the wielder applies Defense Penalty [STR-MOD] to the target.
Resistance
Medium:Armor, Trinket
Description:
This item grants its wearer Resistance against the specified damage type.
Attunement: 10
Self Repair II
Medium:Armor, Weapon (Shield)
Description:
This armor piece loses four stacks of Brittle each Phase.
Tier III¶
Attribute Bonus III
Medium:Armor, Trinket, Weapon
Description:
The MOD of the specified attribute is increased by 2 while the enchanted item is equipped.
Attunement: 15
Element Reroll III
Medium:Weapon, Trinket
Description:
While this item is equipped, you gain three Effect Rerolls for the specified element.
Attunement: 15
MD Bonus III
Medium:Armor, Trinket
Description:
Magic Defense is increased by 3 while the item is equipped.
Penetration III
Medium:Weapon
Description:
Physical damage dealt with this weapon ignores up to 3 Armor Value.
Self Repair III
Medium:Armor, Weapon (Shield)
Description:
This armor piece loses six stacks of Brittle each Phase.