Champion

Description

Champions are dangerous combatants, capable of holding their own in any melee situation – but their true value lies within their ability to protect their allies by drawing and holding hostile attention.

Prerequisites

Any Fighter subclass, Blunt or Slashing or Stabbing: Intermediate, Defensive: Intermediate

Subclasses


Perks

Combat

Magic


    Actions

    Skills

    Spells


      Proficiencies

      Weapons

      • Blunt or Slashing or Stabbing: Adept (30 SP)
      • Defensive: Adept (30 SP)

      Spellcasting