Bard Spells

Tier I

Offensive

Verse of Folly

TIER I
Cacophony
Offensive
AFFLICTION
Varieté
Range: 20m
SA WIL vs INT
Cost: 1 MP
The bard lashes a foe’s soul with cutting tones.
EFFECT:
1d4 Absolute; target becomes Confused.
SAVED:
No effect.

Verse of Innocence

TIER I
Cacophony
Offensive
AFFLICTION
Varieté
Range: 20m
SA WIL vs WIL
Cost: 1 MP
The bard lulls a foe’s soul into false safety.
EFFECT:
1d4 Absolute; causes Hyperpathia.
SAVED:
No effect.

Defensive

Verse of Love

TIER I
Cacophony
Defensive
CONTROL
Varieté
Radius: 4m
DC WIL vs WIL
Cost: 2 MP
The bard twists the souls of nearby foes.
EFFECT:
Inflicts Charmed.
SAVED:
No effect.

Verse of Steadiness

TIER I
Euphony
Defensive
SUPPORT
Varieté
Radius: 8m
DC WIL vs WIL
Cost: 2 MP
The bard steadies nearby allies.
EFFECT:
Defense Bonus 2
SAVED:
No effect.

Melody of Tyranny

TIER I
Cacophony
Defensive
CONCENTRATION
CONTROL
Da Capo
Radius: 4m
DC WIL vs WIL
Cost: 2 MP
The bard bars enemies from approaching.
EFFECT:
Enemies in range must pass a Save hindered by 1++ when taking a Movement Action; on a failure, the action is lost.
SAVED:
No effect.

Utility

Verse of Boldness

TIER I
Euphony
Utility
SUPPORT
Varieté
Radius: 8m
DC WIL vs WIL
Cost: 2 MP
The bard emboldens nearby allies.
EFFECT:
Attack Bonus 2
SAVED:
No effect.

Verse of Carelessness

TIER I
Euphony
Utility
AFFLICTION
Varieté
Radius: 8m
DC WIL vs WIL
Cost: 2 MP
The bard lowers the guard of nearby foes.
EFFECT:
Defense Penalty 2
SAVED:
No effect.

Verse of Cowardice

TIER I
Euphony
Utility
AFFLICTION
Varieté
Radius: 8m
DC WIL vs WIL
Cost: 2 MP
The bard causes nearby foes to be overly cautious when attacking.
EFFECT:
Attack Penalty 2
SAVED:
No effect.

Verse of Healing

TIER I
Euphony
Utility
HEAL
Varieté
Radius: 8m
DC WIL vs WIL
Cost: 2 MP
The bard grants nearby allies fresh vigor.
EFFECT:
Regeneration 1
SAVED:
No effect.

Melody of Heroism

TIER I
Euphony
Utility
CONCENTRATION
SUPPORT
Da Capo
Radius: 12m
DC WIL vs WIL
Cost: 2 MP
The bard lends moral support to nearby allies’ attacks.
EFFECT:
Allied basic attacks deal 1++ additional damage of their weapon’s type.
SAVED:
No effect.

Melody of Magic

TIER I
Euphony
Utility
CONCENTRATION
SUPPORT
Da Capo
Radius: 12m
DC WIL vs WIL
Cost: 2 MP
The bard helps allied mages focus.
EFFECT:
Allied spells deal 1++ additional damage of their element.
SAVED:
No effect.

Verse of Rebellion

TIER I
Euphony
Utility
SUPPORT
Varieté
Radius: 12m
DC WIL vs WIL
Cost: 2 MP
The bard rouses allies against oppression.
EFFECT:
Targets may immediately make saves against active status effects if they could at the start or end of their turn. These saves are eased by Euphony.
SAVED:
No effect.

Verse of Slumber

TIER I
Cacophony
Utility
AFFLICTION
CONTROL
Varieté
Radius: 4m
DC WIL vs WIL
Cost: 2 MP
The bard makes nearby foes drowsy.
EFFECT:
Drowsy.
SAVED:
No effect.

Ritual

Improvisation

TIER I
Euphony / Cacophony
Out of Combat
Performance
RITUAL
Cast Time: Variable
The bard improvises a lyrical performance to weave subtle soul-magic.
EFFECT:
Effect, duration, and any costs are negotiated; enables Freecasting.

Everyman’s Tune

TIER I
Euphony
Out of Combat
Performance
SUPPORT
RITUAL
Cast Time: Short performance
DESCRIPTION ERROR
EFFECT:
All checks (incl. Charisma) to appear harmless, friendly, and inconspicuous have Advantage 1.

Hymn of Wisdom

TIER I
Euphony
Out of Combat
SUPPORT
Performance
Radius: 8m
RITUAL
DESCRIPTION ERROR
EFFECT:
Meditation effects are doubled.

Hymn of Curiosity

TIER I
Euphony
Out of Combat
SUPPORT
Performance
Radius: 8m
RITUAL
DESCRIPTION ERROR
EFFECT:
All SCH checks have Advantage 1.

Hymn of Creation

TIER I
Euphony
Out of Combat
SUPPORT
Performance
Radius: 8m
RITUAL
DESCRIPTION ERROR
EFFECT:
All crafting skill checks have Advantage 1.

Tier II

Offensive

Stanza of Folly

TIER II
Cacophony
Offensive
AFFLICTION
Varieté
Range: 20m
SA WIL vs INT
Cost: 2 MP
The bard lashes a foe’s soul with cutting tones.
EFFECT:
2d4 Absolute; target becomes Confused.
SAVED:
No effect.

Stanza of Innocence

TIER II
Cacophony
Offensive
AFFLICTION
Varieté
Range: 20m
SA WIL vs WIL
Cost: 2 MP
The bard lulls a foe’s soul into false safety.
EFFECT:
2d4 Absolute; causes Hyperpathia.
SAVED:
No effect.

Defensive

Stanza of Love

TIER II
Cacophony
Defensive
CONTROL
Varieté
Radius: 4m
DC WIL vs WIL
Cost: 4 MP
The bard twists the souls of nearby foes.
EFFECT:
Inflicts Charmed.
SAVED:
Inflicts Confused.
SAVED+10:
No effect.

Stanza of Steadiness

TIER II
Euphony
Defensive
SUPPORT
Varieté
Radius: 8m
DC WIL vs WIL
Cost: 4 MP
The bard steadies nearby allies.
EFFECT:
Defense Bonus 4
SAVED:
Defense Bonus 2
SAVED+10:
No effect.

Song of Tyranny

TIER II
Cacophony
Defensive
CONCENTRATION
CONTROL
Da Capo
Radius: 4m
DC WIL vs WIL
Cost: 2 MP
The bard bars enemies from approaching.
EFFECT:
Enemies in range must pass a Save hindered by 2++ when taking a Movement Action; on a failure, the action is lost.
SAVED:
Slowed 1.
SAVED+10:
No effect.

Stanza of Slumber

TIER II
Cacophony
Defensive
AFFLICTION
CONTROL
Varieté
Radius: 4m
DC WIL vs WIL
Cost: 4 MP
The bard makes nearby foes drowsy.
EFFECT:
Drowsy.
SAVED:
Slowed 1.
SAVED+10:
No effect.

Utility

Stanza of Boldness

TIER II
Euphony
Utility
SUPPORT
Varieté
Radius: 8m
DC WIL vs WIL
Cost: 4 MP
The bard emboldens nearby allies.
EFFECT:
Attack Bonus 4
SAVED:
Attack Bonus 2
SAVED+10:
No effect.

Stanza of Carelessness

TIER II
Euphony
Utility
AFFLICTION
Varieté
Radius: 8m
DC WIL vs WIL
Cost: 4 MP
The bard lowers the guard of nearby foes.
EFFECT:
Defense Penalty 4
SAVED:
Defense Penalty 2
SAVED+10:
No effect.

Stanza of Cowardice

TIER II
Euphony
Utility
AFFLICTION
Varieté
Radius: 8m
DC WIL vs WIL
Cost: 4 MP
The bard causes nearby foes to be overly cautious when attacking.
EFFECT:
Attack Penalty 4
SAVED:
Attack Penalty 2
SAVED+10:
No effect.

Stanza of Healing

TIER II
Euphony
Utility
HEAL
Varieté
Radius: 8m
DC WIL vs WIL
Cost: 4 MP
The bard grants nearby allies fresh vigor.
EFFECT:
Regeneration 2
SAVED:
Regeneration 1
SAVED+10:
No effect.

Song of Heroism

TIER II
Euphony
Utility
CONCENTRATION
SUPPORT
Da Capo
Radius: 12m
DC WIL vs WIL
Cost: 2 MP
The bard lends moral support to nearby allies’ attacks.
EFFECT:
Allied basic attacks deal 2++ additional damage of their weapon’s type.
SAVED:
No effect.

Song of Magic

TIER II
Euphony
Utility
CONCENTRATION
SUPPORT
Da Capo
Radius: 12m
DC WIL vs WIL
Cost: 2 MP
The bard helps allied mages focus.
EFFECT:
Allied spells deal 2++ additional damage of their element.
SAVED:
No effect.

Stanza of Rebellion

TIER II
Euphony
Utility
SUPPORT
Varieté
Radius: 12m
DC WIL vs WIL
Cost: 4 MP
The bard rouses allies against oppression.
EFFECT:
Targets may immediately make saves against active status effects if they could at the start or end of their turn. These saves are eased by Euphony and have Advantage 1.
SAVED:
No advantage.
SAVED+10:
No effect.

Ritual

Tier III

Offensive

Poem of Folly

TIER III
Cacophony
Offensive
AFFLICTION
Varieté
Range: 20m
SA WIL vs INT
Cost: 3 MP
The bard lashes a foe’s soul with cutting tones.
EFFECT:
3d4 Absolute; target becomes Confused.
SAVED:
No effect.

Poem of Innocence

TIER III
Cacophony
Offensive
AFFLICTION
Varieté
Range: 20m
SA WIL vs WIL
Cost: 3 MP
The bard lulls a foe’s soul into false safety.
EFFECT:
3d4 Absolute; causes Hyperpathia.
SAVED:
No effect.

Defensive

Poem of Love

TIER III
Cacophony
Defensive
CONTROL
Varieté
Radius: 4m
DC WIL vs WIL
Cost: 6 MP
The bard twists the souls of nearby foes.
EFFECT:
Inflicts Charmed and Confused.
SAVED:
Inflicts Charmed.
SAVED+10:
Inflicts Confused.

Poem of Steadiness

TIER III
Euphony
Defensive
SUPPORT
Varieté
Radius: 8m
DC WIL vs WIL
Cost: 6 MP
The bard steadies nearby allies.
EFFECT:
Defense Bonus 6
SAVED:
Defense Bonus 4
SAVED+10:
Defense Bonus 2

Sonata of Tyranny

TIER III
Cacophony
Defensive
CONCENTRATION
CONTROL
Da Capo
Radius: 4m
DC WIL vs WIL
Cost: 2 MP
The bard bars enemies from approaching.
EFFECT:
Enemies in range must pass a Save hindered by 3++ when taking a Movement Action; on a failure, the action is lost.
SAVED:
Slowed 2.
SAVED+10:
Slowed 1.

Poem of Slumber

TIER III
Cacophony
Defensive
AFFLICTION
CONTROL
Varieté
Radius: 4m
DC WIL vs WIL
Cost: 6 MP
The bard makes nearby foes drowsy.
EFFECT:
Drowsy.
SAVED:
Slowed 2.
SAVED+10:
Slowed 1.

Utility

Poem of Boldness

TIER III
Euphony
Utility
SUPPORT
Varieté
Radius: 8m
DC WIL vs WIL
Cost: 6 MP
The bard emboldens nearby allies.
EFFECT:
Attack Bonus 6
SAVED:
Attack Bonus 4
SAVED+10:
Attack Bonus 2

Poem of Carelessness

TIER III
Euphony
Utility
AFFLICTION
Varieté
Radius: 8m
DC WIL vs WIL
Cost: 6 MP
The bard lowers the guard of nearby foes.

Poem of Cowardice

TIER III
Euphony
Utility
AFFLICTION
Varieté
Radius: 8m
DC WIL vs WIL
Cost: 6 MP
The bard causes nearby foes to be overly cautious when attacking.
EFFECT:
Attack Penalty 6
SAVED:
Attack Penalty 4
SAVED+10:
Attack Penalty 2

Poem of Healing

TIER III
Euphony
Utility
HEAL
Varieté
Radius: 8m
DC WIL vs WIL
Cost: 6 MP
The bard grants nearby allies fresh vigor.

Sonata of Heroism

TIER III
Euphony
Utility
CONCENTRATION
SUPPORT
Da Capo
Radius: 12m
DC WIL vs WIL
Cost: 2 MP
The bard lends moral support to nearby allies’ attacks.
EFFECT:
Allied basic attacks deal 3++ additional damage of their weapon’s type.
SAVED:
No effect.

Sonata of Magic

TIER III
Euphony
Utility
CONCENTRATION
SUPPORT
Da Capo
Radius: 12m
DC WIL vs WIL
Cost: 2 MP
The bard helps allied mages focus.
EFFECT:
Allied spells deal 3++ additional damage of their element.
SAVED:
No effect.

Poem of Rebellion

TIER III
Euphony
Utility
SUPPORT
Varieté
Radius: 12m
DC WIL vs WIL
Cost: 4 MP
The bard rouses allies against oppression.
EFFECT:
Targets may immediately make saves against active status effects if they could at the start or end of their turn. These saves are eased by Euphony and have Advantage 2.
SAVED:
Advantage 1.
SAVED+10:
No advantage.

Ritual

Tier X

Banshee

Banshee Scream

TIER X
Banshee
Cacophony
Offensive
Radius: 16m
CONTROL
SP Cost: 20
DC WIL vs WIL
Cost: 2 MP
The Banshee lets out a blood-curdling scream, tearing into the vulnerable souls of those already affected by negative status conditions.
Only effective if at least one of the status effects originated from the Banshee.
EFFECT:
1d6 Absolute per negative status effect.
Increases to 1d8 against isolated targets.
SAVED:
Damage halved.
SAVED+10:
No effect.

Virtuoso

Enthrall

TIER X
Virtuoso
Cacophony
Offensive
Range: 20m
CONTROL
SP Cost: 20
DC WIL vs WIL
Cost: 4 MP
The Virtuoso overwhelms the subconsciousness of the target, forcing it to either immediately perform one action of the Virtuoso's choosing or spend all their willpower fighting against the order.
EFFECT:
Target must execute action or become Stunned.
SAVED:
Target must execute action or become Confused.
SAVED+10:
No effect.